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What are the Four Types of Causal Textures in Environments?

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What are the Four Types of Causal Textures in Environments?

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Emery and Trist (1966) developed a model of four types of environment (See M. Emery, 1993: 236-237). Emery and Trist (1965) postulate four “ideal types” of environment (what follows is based upon Emery & Trist, 1965; Terreberry, 1968; M. Emery, 1993): • Random Placid Environment – the organization (L11)pursue goals and noxiants (goods and bads) in a randomly distributed environment to just grab with is there without much concern for strategies, such as figuring out how to out-maneuver other organizations, doing the same thing. The goods and bads are relatively unchanging in this causal texture. • Clustered Placid – Goals and noxiants in the environment are more lawfully distributed, making some strategic behavior more meaningful than other, and allowing for learning to occur. The goods and bads while relatively unchanging are more clustered (e.g. cycles of seasons matter to some industries). • Distributed Reactive – This is a more complex causal texture of the environment, where for ex

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