What are the different advantages/disadvantages on the difficulty levels?
For starters, there are 9 difficulty levels in Civ4. From easiest to hardest, they are Settler, Chieftain, Warlord, Noble, Prince, Monarch, Emperor, Immortal, and Deity. The different benefits that you and the AI receive at the start of the game depend on the difficulty, but they include: Empire Bonuses: The lower the difficulty level, the more bonus health and happiness your cities start with. Also, benefits from goody huts are dependent on difficulty as well: the lower the difficulty, the better your chances of getting the best possible result. Finances: On easier difficulties, civic costs, maintenance costs, and monetary inflation are all lower. Production Speeds: The AI receives production, research, and growth penalties/bonuses depending on the level. Below Noble, it takes them more food/hammers/beakers to grow a city/build/research something, on Noble you and the AI have the same required amount, and above Noble, the AI gets discounts. Barbarians: The human player gets bonuses wh