What are the dangers of the Akwende Propulsion System?
Approaching a jump point at high speed, as is often necessary in a combat situation, is also exceedingly dangerous. Ships can still jump without stopping to calibrate, but it is extremely risky. If they approach the jump at the wrong angle, then they will either end up in the wrong star system or be destroyed completely mid-transit. It is also common that ships in such situations overshoot the points entirely, requiring hours to turn around. Another serious danger of jumping is a failure to equalize antigraviton flux. If a jump drive fails in this manner, only portions of a ship will pass through the jump point. External energy use is also a problem — every jump removes energy from a jump line, which must then recharge. If a ship uses too much energy in jumping, the jump line will change positions or close in mid-jump. The ship will either be deposited somewhere unexpected, or completely lost. In military situations, the flash of light and neutrinos generated at both ends of a jump po