What are the current limitations and long-term plans?
Wayfarer is currently just a graphical interface for a rather simple combat and exploration mechanism, with limited fauna. In the long term, there will be a large and varied world to explore, quests, more monsters, spells, enchanted items, people to interact with, different means of survival including non-lethal combat and diplomacy, and more flavor overall. And for you old-schoolers: yes, items will require identification, and there will be bizarre interactions between items via the “combine” command.