What are spies? What are the different espionage missions I can do?
Spies are not units in the game – that is, you don’t move them around on the map, nor can you ‘build’ them. However, spies become available when you build the Intelligence Agency (available with Communism), and once you do, you can ‘plant’ them in another civilization (in their capital city). They sort of just appear on paper, because there is not even a graphic for them on the map. To plant a spy once you have built the IA, hit Shift + E and go to the espionage screen. Then you can select the civilization you want to plant a spy in, pay the gold, and hope it works (the chances to plant a spy depend on your government, but it is around 50-60%). If it is not successful, the AI will become mad at you and might declare war – if it is, however, you now have a variety of ‘missions’ to carry out from that spy for that civilization only:Investigate City: See the city screen of an enemy city (you can do this with just an embassy – no spy is required) Steal Technology: Attempt to steal a techno
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- What are spies? What are the different espionage missions I can do?