What are “interactions” in Depiction?
The interactions are basically the rules that govern your depiction. We give each user the freedom to say “I want my reality to work this way.” For example, some people may want a plume to disable vehicles where others may not (for example, if it was a hazardous response vehicle). There is a basic overview of the interaction rules in the Help file, if you have the product installed and running. For Version 1, the interactions are very straightforward. They are triggered simply by one element intersecting with another’s zone of influence. Software developers will be able to write even more sophisticated behaviors, perhaps triggering an element when it gets within a certain distance (but not intersecting) and then changing that element’s icon or triggering an email to be sent.