What are common resources of a dial widget?
All dial widgets have the following resources: • Value – defines the dial’s value • Low – defines the low range • High – defines the high range • StartAngle – defines the angle that corresponds to the low value • RotateAngle – defines the angle that corresponds to the high value • Units – supplies a string to be displayed in the dial’s label, such as RPM, MPH, etc. • ActiveElement – a graphical object used as a needle, contains resources that define the needle’s appearance • Axis – a collection of graphics objects representing a rotational axis with ticks and labels. It contains resources that define the number of ticks and labels, as well as their colors and other attributes. • UnitLabel – a text object containing resources that define an appearance of the unit label • ValueLabel – an optional text object containing resources that define an appearance of the label that displays the current dial’s value. • BackgroundColor, GradientCoeff and other resources that define the dial’s colors
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