What are “bombardment” units and how do they work?
Some land, air, and naval units have the “bombard” feature. Bombard is the ability to potentially damage (in some cases kill, if it is an air unit in Conquests) a unit from another tile – that is, you don’t actually move and attack the unit on the same tile like you do with other units. Instead, they stay on their current tile and bombard the enemy tile; not every bombard will be successful. For example, a catapult does less damage than an artillery. There are other factors for bombard units like rate of fire (how many HPs it can take off maximum), bombard range (the number of tiles away it can bombard), and bombard strength. With a bombard unit, you click the button labeled “Bombard”, and then a red grid will appear. All tiles within this grid are within your unit’s bombard range – and the chances for a successful bombard do not depend on distance. Bombard units can also attack cities (destroying improvements/population) and land tiles (destroying terrain improvements like roads, rail
Some land, air, and naval units have the “bombard” feature. Bombard is the ability to potentially damage (in some cases kill, if it is an air unit in Conquests) a unit from another tile – that is, you don’t actually move and attack the unit on the same tile like you do with other units. Instead, they stay on their current tile and bombard the enemy tile; not every bombard will be successful. For example, a catapult does less damage than an artillery. There are other factors for bombard units like rate of fire (how many HPs it can take off maximum), bombard range (the number of tiles away it can bombard), and bombard strength. With a bombard unit, you click the button labeled “Bombard”, and then a red grid will appear. All tiles within this grid are within your unit’s bombard range – and the chances for a successful bombard do not depend on distance.
Related Questions
- Does a single resource point expended by a HQs supply all of the units within its overland supply limits for both the bombardment and combat segments of the combat phase?
- Combat supply- Can one RP be used to supply 15 res of bombardment in addition to being a source of combat supply for units in the combat phase?
- What are "bombardment" units and how do they work?