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What are “bombardment” units and how do they work?

bombardment units
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What are “bombardment” units and how do they work?

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Some land, air, and naval units have the “bombard” feature. Bombard is the ability to potentially damage (in some cases kill, if it is an air unit in Conquests) a unit from another tile – that is, you don’t actually move and attack the unit on the same tile like you do with other units. Instead, they stay on their current tile and bombard the enemy tile; not every bombard will be successful. For example, a catapult does less damage than an artillery. There are other factors for bombard units like rate of fire (how many HPs it can take off maximum), bombard range (the number of tiles away it can bombard), and bombard strength. With a bombard unit, you click the button labeled “Bombard”, and then a red grid will appear. All tiles within this grid are within your unit’s bombard range – and the chances for a successful bombard do not depend on distance. Bombard units can also attack cities (destroying improvements/population) and land tiles (destroying terrain improvements like roads, rail

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Some land, air, and naval units have the “bombard” feature. Bombard is the ability to potentially damage (in some cases kill, if it is an air unit in Conquests) a unit from another tile – that is, you don’t actually move and attack the unit on the same tile like you do with other units. Instead, they stay on their current tile and bombard the enemy tile; not every bombard will be successful. For example, a catapult does less damage than an artillery. There are other factors for bombard units like rate of fire (how many HPs it can take off maximum), bombard range (the number of tiles away it can bombard), and bombard strength. With a bombard unit, you click the button labeled “Bombard”, and then a red grid will appear. All tiles within this grid are within your unit’s bombard range – and the chances for a successful bombard do not depend on distance.

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