What 3D acceleration modes are supported by the Battlepack and the Titanium Editions?
As mentioned above, Battlepack is *not* hardware 3D accelerated and just uses improved software rendering for MW2, GBL, & Netmech. Titanium does offer 3D hardware acceleration with 16-bit installation option (the 8-bit choice is basically Battlepack). Activision’s webpage states that it supports 3 API’s: Rendition RRedline, 3Dfx Glide and Microsoft’s D3D (D3D mode has limited compatibility w/ non-3Dfx & Rendition cards). After checking into this, there are three files in the PLUGIN subfolder that is within the main installation directory: 1) dx5draw.dll 2) zglide.dll and 3) zredline.dll. I’m not sure if you would really consider Titanium a true Glide or RRedline game, as these are just plugins (vs. the Enhanced vesions being specifically ported to one API). In the past, I ran the Titanium series in D3D on TNT and TNT2 Ultra cards, but it did look better on a plain old 4mb 3Dfx Voodoo card.