wglGetProcAddress() gives me NULL-pointers for OpenGL 1.1 functions! What gives?
These functions seem to be implemented in the OpenGL runtime. I don’t know the exact answer to this yet, but one could believe that those functions are not implemented by the ICD. As of now, you will have to statically link against the subset of OpenGL 1.1 functions that still exists in OpenGL, and use wglGetProcAddress on the later functionality.
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