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Were the cast or crew members familiar with the video games prior to production?

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Were the cast or crew members familiar with the video games prior to production?

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[Director] Mike Newell said that he tried to play the game and kept falling onto the spikes. I know that Jake definitely played it as a kid, and we’ve talked about that. I never had the chance to sit down and play with Jake, but certainly when I got to the set and got to meet a lot of the craftspeople who had been responsible for creating the look and feel of the production, I found that many of them had played versions of the games and actually drawn on the games, in many ways beyond what was in the script–you know, the costumes, props, weapons, right down to the stunts and the parkour. Why do you think video games often have a hard time in their transition into a film version? In making a movie, whatever the source material, it’s got to work as a movie in its own right. And a movie that’s based on a game, I think, is particularly tricky because the element that makes a game successful is the game play, and that’s the one element that can never transfer to film no matter how you do i

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