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Were Developers able to do much work on games prior to receiving the Finalized Kits?

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Were Developers able to do much work on games prior to receiving the Finalized Kits?

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Contrary to popular belief, a great deal can be done without finalized kits. Development for a game starts with conceptualization and planning, which doesn’t require a development kit at all. IGN64 reports that most GameCube development teams have been utilizing emulation software provided by Nintendo to prototype their next-gen games. Supposedly, making the leap from prototype to actual hardware won’t be a huge issue as the GameCube system fully realizes the initial specs provided. However, the transition will take some time—which may prevent numerous second parties from showing off playable software at Space World.

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