Well, Ive created a lot of stuff using the Editor, and what then?
You can export your models and animations rendered in Editor as AVI files or as a sequence of still images in PNG, TIFF or TGA format. Also, you can export an animation created in LIFESTUDIO:HEAD Editor as a sequence of 3D mesh objects, with each frame in a separate OBJ file. When you export such a sequence, LS:HEAD numbers the files automatically. Native formats (such as MMT, GDP, MMA, MMS and other) allow you to store data between Editor sessions, and also exchange data with 3ds max and Maya by using LS:HEAD plug-ins.