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Was there much of a difference between the sounds cards of the Famicom and Game Boy?

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Was there much of a difference between the sounds cards of the Famicom and Game Boy?

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HI: There was. For instance, the standard for the Famicom included two voices emitted by the PSG sound chip (both square waves) accompanied by noise. The biggest difference is that the Famicom featured triangle waves, but the Game Boy had an internal synthesizer similar to a sampler. These days there are a lot of amateur musicians making original music with Game Boys. HI: They are uploaded to Japanese websites sometimes. I think it’s really interesting. How did the process differ from your music writing today? HI: While writing music for Chaos World, mostly I was starting off by thinking of songs in my head, then programming the data to produce the corresponding sounds. These days, I use sheet music or a sequencer program on the computer. What were the two songs you wrote for the Chaos World soundtrack? HI: I wrote the song for the save file screen and also the village background music. It was early in my career, and I was short on experience, so I was learning as I went along. Iku Miz

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