Was there any learning curve to working in this medium, i.e. getting used to motion capturing?
Doing motion capture was a little different than doing action for films, but it not something that was entirely foreign to me. Although there were things that I needed to adjust to, for example, one was that there was not a lot of time between scene set-ups. We did considerable planning beforehand, but since all the cameras, lights, and computers capture systems were pre-set, in a 360-degree coverage, we could and did a lots of shots in a very short period of time. Considering your massive influence on the martial arts genre, do you see yourself possibly returning to the video game world, especially if you decide to do a sequel to Rise to Honour? I very much enjoyed the process of making this game. Its my hope that I’ll have similarly enjoyable experiences in the future. Were there any specific problems that you found working within this medium that you didnt expect? Were there additional challenges working with a programmer instead of a filmmaker, for example? There werent any specifi