Was Mr Smoozles a game idea that became an online comic strip, or vice versa?
The strip came before the game. The game started as an experiment in seeing how easy it was to develop that type of game. I kind of got carried away with it. How long did the game take to create and what tools were used? It took me ten months, but I was working on my book at the same time, so it would have been much quicker otherwise. The main tools and engine was Game Maker, which was originally created as a teaching tool. I recommend it to anyone who wants to have a go at learning how to design a game. I also used things like Photoshop to create the graphics. Do you play games you have worked on? Of course, particularly while I’m developing and testing. I lost count of the number of times I played through the GBA version of Broken Sword. I learned how to do it in less than three hours. How did making the game independently differ from working in a team? There were fewer creative differences. If I thought of something cool it went into the game. If something didn’t work it came out. I