Was directing this Battlestar movie different than directing a normal episode of the series?
Oh yeah. This became probably one of the most ambitious pieces of work that’s ever been done for Battlestar, because it became a situation of having to encompass in two hours a span that took two years to create in the front story. The hard part was trying to make one cohesive solid story. It could easily have become a clip show, and just the opposite has happened. It took me almost nine months of editing — it became a real tour-de-force on the part of trying to structure the piece and getting it down to the nuances of the performance. Q: Some fans complained that Battlestar Galactica didn’t answer all the questions it posed. Will this movie rectify that? A: In some cases, yes. We answer questions that people are going to sit there and go, “Oh my God!” — things as simple as who told Adama there were only twelve models. But in other cases there are still some questions that are not answered. And that’s OK. Life has a tendency to hit you with that. And nothing that we’re doing is really