up ignores DR if the carrier penetrates it. Is it automatically stopped if the carrier fails to penetrate?
No!Example: If a grenade hits you for 1d crushing in the head (with skull DR 2 stopping it completely on a roll of 1), it still explodes for 3d cr ex. Now, poisons are another matter: Toxic and Fatigue attacks on realistic weapons frequently have Blood Agent. In this case, the follow-up will indeed be stopped if the carrier fails to penetrate. However, there is no discount (limitation value) on the follow-up attack for this, as a strong carrier negates the limitation, and basing limitation value on carrier damage is too un-generic.
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- up ignores DR if the carrier penetrates it. Is it automatically stopped if the carrier fails to penetrate?