Uh, Did Three Of Eight Just Tell Sauron Resistance Is Futile?
The other significant automatic roguelike player was created by Ben Harrison during his run as maintainer of Angband, and although it has the advantage of being a branch of the Angband source tree, which means it doesn’t have to decipher a terminal data stream to figure out what is going on (it is said not to utilize any secret knowledge), it has a much more difficult task to accomplish. Rogue had a strong item discovery focus, but in Angband’s play concerns itself more with defeating ever-stronger opponents than simple survival. Angband’s item discovery game is much more shallow than Rogue’s, but that game has shops from which scrolls can be purchased, and levels can be regenerated indefinitely to generate more scrolls of identify if need be, so piecing together such knowledge requires a lot less effort from the machine. On the other hand, Angband has many, many more kinds of foes than Rogue, and they can do many more kinds of things to the player (like summon in large numbers of addi