There are lots of other 3D Engines available. So what are the advantages of the Irrlicht engine?
The Irrlicht engine was created because no available 3D engine satisfied my needs. I wanted an engine which had some awesome features, and no engine wich was available featured these things: • Easy to use. All standard things and all cool special effects of the Irrlicht Engine are able to be used without the need to study its documentation for days. For example: To start up the engine, load and show a complete quake 3 level needs only about 6 calls to the engine and about 10 lines of code. Just take a look at the tutorials and examples included in the sdk. • Flexibility: The programmer is able to change and influence almost everything in the engine although it is that easy to use. • Extreme stability. Most libraries for realtime applications crash when the user does something the library programmer did not expect. This is different in the Irrlicht engine. It prints out a warning to (debug-)log and continues, always trying to keep on running. • Fast as lightning. Because speed is always