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Speaking of particles, can you key a demolition with a particle system? In other words, can I fire a load of huge particle boulders at a wall and have the wall collapse under the barrage?

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Speaking of particles, can you key a demolition with a particle system? In other words, can I fire a load of huge particle boulders at a wall and have the wall collapse under the barrage?

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No, our software is standalone and does not have an integrated particle system that would key an event in the simulation. To date, particle systems have been used as set dressing for our engineered simulations. We find particle systems very useful for extremely small elements such as dust or splinters.

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