Sometimes when I release my co-pilot he/she will slowly walk after any enemy troops/scientists/buildings that are in the area instead of picking up supplies. Whats happening and how do I stop it?
This is a bug that I intend to fix sometime when I find the time. The problem is that the copilot sees an enemy or an enemy house and wants to destroy it, even though he carries no gun. A workaround while waiting for an update is to either (A) shoot everything before letting out the copilot or (B) if the copilot starts walking astray, follow him with the chopper and shoot the stuff that he walks towards.
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