Should I resample my reference, to maybe double the size, and create the map at double the screengrab size, and than resize it down in A:M?
That’s what I generally do. It works fairly well at double resolution, unless you think you’re going to want to do some closeups. I think the highest I’ve ever pushed something was about 10x the screen-grab resolution, and that was for eyelashes (long and narrow application, so the resolution didn’t translate to a file-size that would swamp the program). Just remember, if your total decals start approaching your system memory you are going to really croak on render times.
Related Questions
- Should I resample my reference, to maybe double the size, and create the map at double the screengrab size, and than resize it down in A:M?
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