Shotgun Blasts: What is the easiest method of working out scatter?
The easiest method is to roll 1d100 on the Strike Location Table to find the centre of the shotgun blast – this is where the first pellet or flechette will strike. To work out where each of the remaining projectiles will hit, see below: • 5-8 Hexes Range: Roll 1d20-10 and add the result to what you rolled for the centre of the blast, then look up that value on the Strike Location Table. This will give you a scatter within 10 points of your first roll. • 9-16 Hexes Range: Roll ((1d4-1)*10)+1d10-20 (i.e. 1d40-20) and add the result to what you rolled for the centre of the blast, then look up that value on the Strike Location Table. This will give you a scatter within 20 points of your first roll. • 17-32 Hexes Range: Roll 1d100-50 and add the result to what you rolled for the centre of the blast, then look up that value on the Strike Location Table. This will give you a scatter within 50 points of your first roll. • Beyond 32 Hexes Range: Roll normally on the Strike Location Table for ea