Sculpted prims are limited to 32×32 vertices at their highest resolution. If Ive uploaded a 256×256 sculpt map, how can I get the sculpted prim to show that detail?
• You cannot. Currently in Second Life, we use the “prim economy” to prevent builders from “stealing” rendering resources from each other. Each region is allowed 15,000 prims, each of which may have 1024 vertices. These resources are divided proportionally amongst the region’s landowners. This balance works well with the current state of rendering hardware. There are no plans to increase these numbers in the near future.