Player 1 uses Chains on Player 2. Can Player 3 fatigue one of his characters at the same location as the affected character owned by Player 2, in order to discard Chains?
Chains doesn’t specify who must fatigue a character to remove it, so in a in your Player A – B – C scenario, yes.. Player C could remove Chains from Player A’s character. Technically, so could Player B, though they probably wouldn’t want to. http://board.btvsccg.com/viewmessages.cfm?Forum=26&Topic=4467 01 July 2002. Permission granted to reproduce for personal use.
Related Questions
- If a player is determining which Characters will be affected by an Event, do they use the Characters base Ability Scores, or their modified Ability Scores?
- Perl uses single or double quotes to surround a zero or more characters. Are the single(‘ ‘) or double quotes (" ") identical?
- What pro tennis player uses babolat?