Page 33 of the rules says, “The instant that a character has a number of damage tokens on it equal to its Fighting score, it is smoked.” Can you heal a character that is being smoked?
A. This “instant” in which the character is smoked occurs as one effect in a sequence of effect that may include other effects. You can’t heal damage that been dealt earlier in the same sequence of effects, because when it came time to remove damage counters, the damage counters you want to remove won’t have been placed yet! But, as page 40 of the rules mentions, you CAN heal previous damage that contributed to a character being smoked. For example, say your Ring Fighter with a 3 Fighting score has taken 1 point of damage. Your opponent turns a White Disciple to inflict two points of damage on the Ring Fighting, enough to smoke it. You can respond to the White Disciple’s effect by generating a healing effect to remove the point of damage the Ring Fighter had already suffered. The resolution of the effects would work out as follows, resolving effects in the reverse order in which they were generated: first you would remove the original point of damage from Ring Fighter, then you would p