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Other RTS games that have transitioned to console have had issues with controls, how will Halo Wars improve on the formula?

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Other RTS games that have transitioned to console have had issues with controls, how will Halo Wars improve on the formula?

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Halo Wars was created for the Xbox 360 from the ground up, which meant Ensemble didn’t have to make compromises or shoe-horn in artifacts from a Windows PC game. They were able to take all the best aspects of RTS games, make them work perfectly on the Xbox 360, and exclude the rest. Below is the current control scheme. A: Select individual squad; hold to “Paint Select” groups B: Cancel selection X: Move/Gather/Primary Attack Y: Secondary Attack Right-D-Pad: Jump to alerts. Left D-Pad: Move/cycle to Base Location(s) Up D-Pad: Spirit Of Fire/Leader Menu. Down D-Pad: Move/Cycle to next Army Left Stick: Move Camera Right Stick: Rotate/Zoom Camera Right Bumper: Select Local Units. Left Bumper: Select Global Units.

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