Ok, thats a confusing lot of different code versions. Which are the most important?
Of course, our own 🙂 The two most important ‘branches’ are lp:armagetronad, our main development branch where all the new features are implemented first, and lp:armagetronad/0.2.8, the current stabilization branch at the time of this writing, where we fix bugs. The two most important ‘hack’ branches are 0.2.8-armagetronad-sty with the ‘pig sty’ patch that adds the CTF and ball game modes and shooting, and the 0.2.8-armagetronad-sty+ct branch which adds a whole lot of other neat features.
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