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Neocron is playable from different viewpoints. Has any thought been put into ensuring that no one viewpoint has an undue advantage over another?

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Neocron is playable from different viewpoints. Has any thought been put into ensuring that no one viewpoint has an undue advantage over another?

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It’s pretty hard to look down a hall or a tunnel or a street in the top down view. Also, there’s a lot of information and detail in the background textures that you might miss if you’re not in 1st person mode. By their natures, different views have different advantages and disadvantages. However 1st person is always a good choice. Most parts of the game have been optimized for 1st person view.

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