MY_FAVORITE_GAME” worked in V1 but not in any other version. Whats the deal?
Version 1 of PCSXBox used PCSX v1.4 sources. Version 2 and onward used PCSX v1.5 sources. In general, v1.5 has better compatibility, but some games were broken. I might get around to making different builds of PCSXBox for v1.4 at some point. Q: Why don’t you use hardware accelerated plugins? Why don’t you use Pete’s D3D plugins? A: There are no open-source hardware-accelerated plugins. No, I cannot use the Windows binaries of any existing hardware-accelerated plugins. The source code *must* be available in order to incorporate it into PCSXBox. Q: Can you implement dual-shock support so I can play Ape Escape, etc? A: There are no open-source controller plugins that support dual-shock. If you find one *and* you are able to get it to work with PCSX, then let me know. Q: I don’t see any documentation on relax sharing for PCSXBox. How do I set it up? A: The omitted documentation was an oversight. Read the README for any of the other recently released emu ports (e.g. XBoyAdvance) for Relax i