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My character exports successfully so why does it look distorted in the in the ShowTool?

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My character exports successfully so why does it look distorted in the in the ShowTool?

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You are probably forcing the Bip01 node to be exported in either your DTS or your DSQ which is causing odd transform data to be read by Torque and applied to your DTS shape. Change your CFG file that is used to export this model or sequence so that node Bip01 is “always ignored”.

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