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Ive tried several times to flank my opponent and attack his rear units, but my units turn too early and attack the closest units instead. Anyone know if this works correctly?

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Ive tried several times to flank my opponent and attack his rear units, but my units turn too early and attack the closest units instead. Anyone know if this works correctly?

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Attack rearmost does not automatrically attack the rearmost, intentionally so. There is a chance that a unit with “attack rearmost” will try to attack the very rearmost, if that chance ‘fails’ it will try for the second rearmost and so on. This means that if the opponent only has a single unit in the rear and all the rest in the front there is a very real possibility that he will be ignored. Q : What is the values for standards ? A : The value is the area of the effect. Each turn all units in the area regains lost morale (the area is like in spells : 15 area affects 15 squares and potentionally 45 size-2 units). It spreads somewhat erratically from the center so the area might ‘lean’ in one direction, once again much like with the spells. The area can ‘hit’ empty squares. When a soldier is hit, repelled or if a squad-mate dies, he is forced to make a morale check. This probably works in the same way as an attack/defense roll. Depending on the failure of the defending morale the unit is

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