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I’ve rendered a 2048×2048 lightmap but it doesn’t look good, what shall I do?

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I’ve rendered a 2048×2048 lightmap but it doesn’t look good, what shall I do?

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Try changing the maximum resolution of the texture that can be imported to Unity – it’s usually set to 1024×1024, so click your lightmap file in Assets/Lightmaps/sceneName/ and change the Max Texture Size option

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