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Is World of Warcraft a good game to make a movie with? What weaknesses and strengths does it have when you e trying to use the graphics to tell a story?

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Is World of Warcraft a good game to make a movie with? What weaknesses and strengths does it have when you
e trying to use the graphics to tell a story?

0

All Machinima has limitations; it is attached with the art of Machinima itself. If we had complete control over everything, it would just be animation. Machinima forces filmmakers to evoke emotion and character movement with major lacks of facial movement and some movements that simply can’t be performed by those characters. The art style that the Blizzard developers have provided for gamers really allows Machinima artists to explore a new world and environment, a much different unconventional style animation, and give something new to viewers and even gamers who don’t expect such wild interpretations of the world they play in. That and it’s a hundred times faster than conventional animation and can be created by one person.

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