Is This The True Origin Of Pong, Tetris And Arkanoid?
• Tweet • Share • • (function() { var s = document.createElement(‘SCRIPT’), s1 = document.getElementsByTagName(‘SCRIPT’)[0]; s.type = ‘text/javascript’; s.async = true; s.src = ‘http://widgets.digg.com/buttons.js’; s1.parentNode.insertBefore(s, s1); })(); • • Email I don’t think anyone out there who is moderately interested in video games doesn’t know about Pong, Tetris, Arkanoid, Super Mario and Sonic. They are some of the cult games that we all have in common from our childhood. We played them to the point that they became a part of our everyday lives, and we constantly kept dreaming about the games of tomorrow. The technology behind these games seemed endless and the graphics stunned us, no matter how basic they were. I always thought that these games were the brainchildren of some clever game programmers that put down some neat ideas on a piece of paper, and then set out on a quest to make them a reality. These games weren’t; however, just about software. They were built as much on
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