Is this the first time that Warcraft has defined the sexuality & personal relationships of the Player Character?
There is a lot of discussion in the LGBT gaming community about how sexuality is incorporated into modern adult games. How some games allow Lesbian relationships but not Gay relationships, or how such relationships are in danger of being tokenised rather than legitimate narrative components. World of Warcraft has, to my knowledge, steered clear of prescribing players with romantic relationships until now. If player characters ‘fall in love’ or form attachments it has largely been at the player’s choice. If you don’t want to roleplay any romantic attachments, then that aspect of gaming never becomes part of your immersion. I fully accept that many people who game don’t really want to think about romantic attachments because they logged on to kill Internet Dragons (or zerglings, or whatever.) However in Cataclysm, Blizzard has taken the step of putting the player in a romantic relationship as part of the Goblin Starter Zone. You do not get a choice to enter into this relationship, and yo