Is there an MacOS X version of RasMol?
The short answer is yes — see the Accessible Retired Computers in Biology (ARCiB) website. The long answer is as follows. MacOS X has three different ways to run a graphics program: as a native Aqua interface program, as an XDarwin X-Windows program (see www.XDarwin.org and www.XFree86.org), or as a Mac Classic program. You can run the existing Mac versions of RasMol as Mac Classic programs using drag and drop file opening, but there is a problem with the menu-driven file-open dialog. Fortunately, the RasMol source code builds correctly using Apple’s MacOs X Developer’s Tools, and runs under XDarwin 4.2. Thanks to the efforts of various interested users, there have been versions of RasMol adapted to MacOS X in this way for some time. Unfortunately, many of the links posted seem to be broken, or lead you to builds based on older versions of RasMol. Therefore we have done a clean build of RasMol 2.7.2.1 on MacOS 10.2.2 (Darwin 6.2) using XDarwin 4.2.1.1 and posted the binaries on the Ac