Is there a way to transform standard 2D applications, games, images or movies into Stereo3D?
No. There is no easy way to transform 2D material into real Stereo3D. Stereo3D software has to be programmed this way, which is quite a task. Fortunately there are some common 3D-APIs (i.e. OpenGL and Direct3D) which make things much easier for PC-games and applications. There are universal stereo3d-drivers by companies, such as nVidia, VRStandard and eDimensional which can use the z-values of 3D-objects to calculate real stereo for almost any PC-game or 3D-application. Photographs and movies are required to be shot in 3D in the first place (with 2 camera lenses). There are products on the market which claim to transform any standard TV-broadcast, DVD or video into 3D. Although there is some stereo-information hidden in moving objects, which can be utilized for 2D to 3D conversion, the results are doubtful. I don’t recommend such products. It’s also possible to process photo or film manually to give them some depth by separating and manipulating back- and foreground objects. The proced