IS THERE A DIFFERENCE BETWEEN STEPPE AND WILDERNESS REGIONS ?
Steppe regions cultivate at twice the rate of wilderness regions. The code for the cultivation rate is: nIncrease := ROUND( (CITIES->gpv / 3) *; (nYearsPerTurn / nBaseYears),0 ) nIncrease *= IF( REGIONS->terrain = “S “,2,1 ) REGIONS->pcnt_cult += IF( nIncrease > 0,nIncrease,1 ) …which means that each wilderness region with a city will cultivate at GPV/3 percentage points per turn, with a minimum of one percentage point per turn. Steppe converts at GPV/3 * 2 percentage points per turn, with a minimum of 1% per turn.