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Is it possible to include damage from DOTs in damage per second and total damage?

damage dots possible total
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Is it possible to include damage from DOTs in damage per second and total damage?

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The answer is yes, damage done by DOTs can be approximated. Nobody has undertaken this project yet, but it may happen eventually. Using recently added database functionality could allow scripts to calculate your DOT damage per second — I’d like to see this, but can’t be expected to do everything 🙂 I may work on this sometime.

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