Is decal order important?
Decal order is very important. Here is what I have discovered. First, you can easily drag and drop to reorder decals. Jst carefully move it in between two decals, and the “universal NO” symbol will dissappear and a line will appear showing where it will drop. As for order, here is what I think I know: • Specular first • Diffuse second • Ambient maybe – haven’t played with it) • Color • Bump This is specificly per application. If you have two stamps within a decal import, and they go to different areas of the model, you are better off importing the decal twice (hope that makes sense) This decal ordering has worked for me. There may be an official HASH order, but I’m not aware of it. And YES the progressive render will show things that the final renderer will not, so usually if it renders in the progressive, but not in the final, it’s just an ordering issue and can be fixed. I’ve never been able to NOT fix it with reordering.