In what ways is SiN editable?
– UPDATED You can make your own levels with SiNED, which can be downloaded from here – ftp://ftp.ritualistic.com/pub/sin/editing_tools/official/sintools People wanting to modify the way SiN works, can edit the game source code, which can be downloaded from here – ftp://ftp.ritualistic.com/pub/sin/editing_tools/official/dll_source/sinsrc101.exe You can also make new skins and models. All you need for 3DS Max output of models, is the 3DSMax plugins included with the Sintools. An overview of all the SiN entities and SiN scripting possibilities can be found at *the* SiN editing site, The Node.