In short, what is Dark Prophecy all about? How does the story continue from the original title?
PS: Without giving away too much of the story I, Dark Prophecy takes place about 10 years after Disciples: Sacred Lands. After the end of Sacred Lands not all of the conflicts we settled, many of them were just laid to rest and unfortunately for those living in Nevendaar, some of those conflicts are resurfacing. The Dark Prophecy affects each of the races and is actually one of the unresolved issues from the first game. AT: Will Disciples II have any customizable features? PS: Most of the customizable features deal with the display and gameplay options. In order for the game to run quickly on slower systems, we’re enabling the gamer the ability to turn off certain features. There are also a couple of gameplay features that can be turned on or off. AT: On your official site you mentioned an upgraded battle system. Could you name us some old attack modes as well as new ones that will appear in the final version of the game? PS: In Disciples: Sacred Lands each unit had only one attack, bu