Im confused by the concept of an x,y and z axis. Can you help?
netViz 3D scenes are actual three-dimensional pictures with three-dimensional objects in them. Here’s a good way to think of each axis. The x axis is the axis that goes from left to right across your screen. Moving something on that axis will adjust its right-left position and rotating something on the x axis will tip its face up and down. The y axis goes from front to back. Moving something on that axis will adjust its front-back position in the scene and rotating something on the y axis tips it in a clockwise or counter-clockwise direction. The z axis is the axis that goes from bottom to top. Moving something on that axis will adjust its vertical position. Rotating something on the z axis will spin it like a top from front to side to back.
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