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Im a CAVELib™ user thats trying to learn VR Juggler for a new project. Is there an easy way to setup a 2D projection on the walls?

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Im a CAVELib™ user thats trying to learn VR Juggler for a new project. Is there an easy way to setup a 2D projection on the walls?

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CAVEWallTransform() which puts you in a 2D projection on the current wall so you can do 2D overlay stuff (disable lights & depth test, then a lot of glVertex2f()).

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