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If I want to use an Attackback or Shootback power with a figure who has already shot its missile, can I reload its launcher to use that power?

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If I want to use an Attackback or Shootback power with a figure who has already shot its missile, can I reload its launcher to use that power?

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Yes, you may reload a figure’s empty launcher to use an Attackback or Shootback power; the figure’s launcher will still be empty if it gets attacked again, and this special power overrides the general “reload at the beginning of your turn” rule.

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