If I use an internet server to connect two machines that are pretty close together (say on different subnets of the same network), won that cause a lot of delay?
The internet servers are only used as a forum to set up games. If two machines on the same subnet used an internet server to connect, almost all game traffic would still be going over the local network. The internet server serves the same function as the UDP broadcasts on the lan: it just helps the machines to find one another.
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