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I watched the video and read the manual but still don understand how to use DynKit. Are there any tutorials?

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I watched the video and read the manual but still don understand how to use DynKit. Are there any tutorials?

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• A: There is an excellent DynKit tutorial by Tom Gibson Q: I did everything as shown in the video, but no dynamic objects show up. A: Most likely, you forgot to save your dynamic library, or saved it into a wrong place. The dynamic library BGL file, which you created in Hangar, contains information about the visual appearance of objects. The dynamic scenery BGL file, which you patched in DynPatch, contains information about their movement. Both BGL files must be installed into FS98, either in a local scenery layer, or the main scenery directory (not recommended). Q: Converted FSFS aircraft appear without textures. A: The accompanying textures must be copied into the main texture directory of FS98. Normally, textures used for FSFS aircraft reside in aircraft directories. These are not accessible for dynamic object shapes. Q: After I patched my dynamic scenery with DynPatch, FS98 locks up. A: There is a bug in DynKit Hangar v2.0 that causes FS98 to lock up if you select “Var” options wh

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