I don really like PvP, why would I play Mortal Online?
A. PvE becomes very different in a PvP (or, PtP, Player-to-Player) game. Let’s say your goal is to become a great history writer. The writing itself is very much a solo-thing, but you couldn’t do your writing without a lot of PtP-interaction. Or say you’d like to become a master smith. When you sell weapons to other players (PtP), you’ll undoubtedly become involved in their PvP conflicts. You’d probably want other people to help out in gathering and refining resources for you as well. Another example is if you (and your guild) is out on a “quest” to rescurrect some ancient creature for this or that reason. Your actions will affect other players (rescurrecting the creature might upset the balance of the Gods), and therefore other people might try to stop you or help you. I can think of few examples where end-game PvE won’t affect the PtP/PvP, so I’m really not sure where to draw the line.